This is a map I've been working on (off & on) for the last year for the Call of Duty 4 Star Wars: Galactic Warfare mod. It's based on mp_toujane from Call of Duty 2.
Keep up to date with BlackMonkeys for news on the final v1.0 mod release!
There has been a lot of disappointment in the Call of Duty mod community lately. In the hopes of doing a little good for the community, I am releasing all of my source files for "Hill", so that the map may serve as an example to aspiring level designers, or even server admins who like the map but would like to make their own changes.
Every file I used to create "Hill" is included in this package, from .maps, to scripts, to images and soundaliases and the mapstable.
If any files are missing I will be happy to update the package & reupload. More download links will be added as they become available, comment with your links to have them listed!
"Hill" is a true community map. Do with it what you will. Enjoy.
"Hill" is a brand new map for Call of Duty: World at War by Cornrow Wallace. The map takes place around a large (accessible) hill with foliage-heavy terrain on one side, a beach on the other, and a man-made cave through the middle for a fast way around. The design is based on a fiction pacific island. Teams are American/Japanese. There are no vehicles. Artillery and dog killstreaks are fully supported.
Download links & servers will be added as they become available, comment with your links/server info to have it listed!